IJMTES – ADVANCE WEB BASED APPLICATION FOR MULTIMEDIA USING P2P CONNECTION

Journal Title : International Journal of Modern Trends in Engineering and Science

Author’s Name : T Mugilan | L Sathish  unnamed

Volume 03 Issue 04 2016

ISSN no:  2348-3121

Page no: 35-37

Abstract – The Real-Time Communications system is to develop a Web Browser (social networking) site through which users can communicate with friends at different location, by using Web RTC (Real-Time Communications) technology, so that can be  enables audio/video streaming and message sharing between browser to browser. As a set of standards, Web RTC provides any browser with the ability to share application data and perform teleconferencing peer to peer connection, without the need to install any plug-ins or third-party software or apps. Currently in development are the Network Stream API, which represents an audio or video stream, and the Peer Connection API, which allows two or more users to communicate browser to browser. Also under development is a Data Channel API that enables communication of other types of data for message chat, real-time gaming, file transfer, and so forth. The proposed system for virtual world approach to the construction and facilitation of communities to practice within the context of social innovation due to the limited computational power and network resources machines are often implemented using massage chat, Achieved by creating peer-to-peer connection. How ever with the help of new technologies it is possible to create a virtual world in a social network. A virtual world can have anything which a human being can do in his real life. Social network and virtual world both combine it creates a new phenomenon for the users to get live message passing connection between them.

Keywords— P2P; WebRTC; Node.js; MongoDB; Message chat 

Reference

  1. JavierCerviño, Arriba, “Advanced video conferencing services based on WebRTC” International Journal Retrieved on:08December2015.
  2. Kwok-Fai Ng, “A P2P-MCU Approach to Multi-Party Video Conference with WebRTC” International Journal of Future Computer and Communication, Vol. 3, No. 5, October 2014.
  3. T.Mugilan ,D.Thenmozhi “web reputation based on intelligent decision engine with ratings and category”. international journal of computer science and mobile computing, vol 4,issue 3 ,march 2015 .
  4. Baz Castillo, I; Millan Villegas, J; Pascual, V: “The WebSocket Protocol as a Transport for the Session Initiation Protocol (SIP)”, draft-ietf-sipcore-sip-websocket-09, IETF, June 2013.
  5. J. Cerviño. “Videoconference Capacity Leasing on Hybrid Clouds”. IEEE 4th International Conference on Cloud Computing, pages 340-347, Washington D.C., USA, et al, 2011.
  6. P. Saint-Andre,. “Extensible Messaging and Presence Protocol (XMPP)”: Core. IETF RFC. 2011 RFC: 6120.
  7. P. Rodriguez. VaaS: “Videoconference as a service”. CollaborateCom 2009. 5th International Conference on, pages.1-11, Washington D.C., USA. et al., 2009.
  8. HSERIES: “Packet-based multimedia communication systems”. ITU-T, 2009. Rec. H.323
  9. H. Schulzrinne, “A Transport Protocol for Real-Time Applications”. IETF RFC. Proceedings., 19th Conference on, pages 356 – 364, Minneapolis, MN , USA., et al, 2003. RFC 3550: RTP.
  10. L.Handley “Real-Time Messaging Protocol (RTMP)”. Adobe Specification. Adobe Systems Inc., 2009
  11. J. Allaire, “Macromedia Flash MX-A next-generation rich client”. Macromedia White Papers. 2002.
  12. M. Baugheret “The Secure Real-time Transport Protocol (SRTP)”. RFC IETF, al., 2004.
  13. M. Handley SDP: “Session Description Protocol”. IETF RFC. et al., 2006. RFC 4566.
  14. J. Rosenberg “SIP: Session Initiation Protocol”. IETF RFC. et al, 2002. RFC 3261.
  15. Translator (NAT) Traversal for Offer/Answer Protocols. IETF RFC. Et al ,2005.

Full Pdf-click here

Scroll Up